Day 1 – Monday, 23rd March, 2015
|1:00pm-1:30pm||Getting to know each other|
|1:30pm-2:15pm||Keynote 1: Yvonne Rogers, UCL, UK.
Title: Where are the People in the Internet of Things?
Abstract: The current vision that is driving much future technology development is the internet of things (IoT). Many companies are investing hugely in it, hoping to become world leaders. There is much talk about the market being worth many billions. It is envisioned that in the next few years millions of objects and devices will be wirelessly connected to each other via the Internet. Each one of these ‘nodes’ will be able to send or receive information, without any need for human intervention. Dishwashers, washing machines and fridges will be equipped with an array of sensors that can decide when best to turn themselves on without us ever having to worry, ourselves. People will not have to concern themselves with a whole slew of mundane decisions like when to buy more milk or turn the heating up. Such a domestic bliss vision is largely driven by values of cost-effectiveness, efficiency, automation and optimization. While there is much merit to making our lives easier and less stressful, I argue that there is much scope for thinking about other ways in which ecosystems of things can be put to good use and where people are at the centre of them. In my talk, I will examine the current state of the prevailing paradigm of IoT and propose alternative ways of connecting people and communities through interconnected technologies.
|2:15pm-2:45pm||Perspectives (5 min presentation from each team)|
|3:00pm-7:00pm||Phase 1 Hack
|9:00pm-9:30pm||Keynote 2: Anirudha Joshi, IIT Bombay, India
Title: Exploring interaction design for people with less education
Abstract: Ten years ago information and communication technologies (ICTs) were used by about 20% of the world’s population – a minority. The adoption of mobile telephony increased rapidly thereafter, and today ICTs are in the hands of more than 80% of the world’s population, including the rural, the uneducated, and those in developing countries. Their use of ICTs may be limited, though there is potential waiting to be discovered, perhaps waiting to explode. For us, this has been a period of exploration. Aishwarya Iyengar (2012) explored possibilities of creating anonymous social networks amongst people living with HIV / AIDS (PLHA) through voice telephony. She found that not only do they have a lot to share with each other, but it is also much easier to design ‘with’ the PLHA than ‘for’ them. Samiksha Kothari (2011) designed an application for interactive television to enable rural e-commerce. She tried to challenge the assumption that a rural enterprise can only be scaled up by utilising urban infrastructures. And Ruchika Mittal (2009) supported adult literacy classes with tangible interactive letterforms. She found that by using tangible letterforms students can quickly learn to recognise letters, can practice somewhat independently of the teacher, and with increased motivation. In this talk, I will share the work of these three designers that I have had the opportunity to work with when they were students.
|9:30pm-11:00pm||Phase 2 Hack
Day 2 – Tuesday, 24th March, 2015
|8:00am-9:00pm||Up early? Raring to go? Hack room open and (some mentors available) [But don’t forget to have breakfast]|
|9:00am-9:45am||Keynote 3: Jon Froehlich, University of Maryland, USA.
Title: Making with a Social Purpose
Abstract: In the HCIL’s Makeability Lab, we design interactive experiences that cross between bits and atoms–the virtual and the physical–and back again to confront some of the world’s greatest challenges: environmental sustainability, health and wellness, and universal accessibility. In my talk, I’ll begin with an overview of our new HCIL Hackerspace and then provide a brief snapshot of projects in our group including: HydroSense, a water usage sensor that can classify individual water fixture events across an entire home from a single sensing point; Social Fabric Fitness, an electronic textile athletic jersey for group fitness that displays the performance of the wearer (e.g., speed, heartrate) in real-time; BodyVis, a “smart” t- shirt that senses and visualizes the wearer’s internal body function to enhance learning about human physiology, anatomy, and health; and CPSA (Crowd-Powered Streetview for Accessibility), using crowdsourcing, online map imagery, and computer vision to identify inaccessible areas of the physical world for people in wheelchairs. Together, these projects represent not just the flavor of work within the Makeability Lab but a conscious attempt to diversify interactive computing both in terms of research problems and in terms of the types of students/researchers attracted to the work.
|9:45am-12:30pm||Phase 3 Hack
|1:30pm-2:45pm||Phase 4 Hack and Pitch Prep
|2:45pm-3:15pm||5 Minute pitches & quick questions of clarification|
|3:45pm-4:00pm||Results and wrap-up|